← Back to Technical Work
Half-Edge Mesh Editor - 1

Half-Edge Mesh Editor

Mesh editing application with half-edge data structure and Catmull-Clark subdivision

Date November 2024
Tags
c++opengl

Overview

Mesh editing application built on a half-edge data structure. Supports .obj file imports, Catmull-Clark subdivision handling 100K+ triangles, and vertex/edge/face/edge-loop selection and visualization.