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Mini-Minecraft - 1

Mini-Minecraft

Real-time voxel game with procedural terrain and dynamic sky

Date April 2025
Tags
c++openglglsl

Overview

Real-time voxel game built for a CG class. Features procedural skybox with day/night cycle, distance fog in GLSL, shooting stars using 3D Perlin Noise, ambient occlusion, procedural terrain and cave generation, player physics with lava/water interactions, and post-process screen shaders.